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Behind the build.

Latest updates published by Okba Amrate, straight from the game’s official feed.

UpdateLatest · Steam news · Jun 26

Pre Dusk 1.3v

UI input (Pause menu) fixed. Level 2 roof spikes fixed. Level 1 elevator roof spikes removed. Level 1 house exterior fixed (Morning scene). Level 4 the player can use grappler while flying in wind. Level 4 platforms in elevator scene fixed. Level 4 elevator scene has arrows to show you the path now. reduce 300mb from the game size.

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UpdateSteam news · May 25

Pre Dusk 1.2V

-----------------Bugs fixed------------------- Level 1 NPC collider / Level 1 Rook boss (First boss) Colliders / Level 2 Ice Heart (Second Boss) Colliders / Level 3 Root (3rd Boss) log attack fixed ------------------ Things added ------------- Text fonts for dialogues

Patch notesSteam news · May 22

Pre Dusk 1.1v

---------Bugs fixed ------------ UI visibility (locked doors) Sound Effects level 5 music level 5 level 2 spikes level 2 boss start collisions level 3 platforms (breakable / normal platforms) level 3 ground collisions level 3 spikes level 4 breakable platforms level 4 grappling level 4 boss ground collisions level 5 cave killing rocks ---------------------------------

ReleaseSteam news · Nov 18

Pre Dusk launch

Dear Community/Players

I apologize for the delay in releasing Pre Dusk. I appreciate your patience. The good news is that I am are very close to launching the game! Thank you for your understanding, and I can't wait for you to experience Pre Dusk.

Best, Okba Amrate