Update 0.19a. Smoke screens.
Changelog: • Now all ships, except civilian ones, can lay smoke from their funnels to obscure visibility. In addition, high-tier destroyers can also lay chemical smokes.










What players love
Players praise the turn-based gunnery of this First World War naval tactics game, often placed next to Atlantic Fleet, with a damage model they call detailed and damage control where crews patch holes and fight fires between salvos. They point at a developer who improves it slowly and regularly, enjoy a pace that leaves time to think between turns, and keep asking for more ship classes.
Players praiseNaval combatShips & missionsStudio & updatesVisuals
By Efril
Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I. Command powerful dreadnoughts, fast destroyers and stealthy submarines, conduct artillery battles, torpedo attacks and fight for the survivability of damaged ships.
Changelog: • Now all ships, except civilian ones, can lay smoke from their funnels to obscure visibility. In addition, high-tier destroyers can also lay chemical smokes.
Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I. Command powerful dreadnoughts, fast destroyers and stealthy submarines, conduct artillery battles, torpedo attacks and fight for the survivability of damaged ships.
Efril's news lands here. Follow Naval Hurricane without hunting through feeds.
Read the devlog ↗English · Russian
Minimum: OS *: Windows 7 or above Processor: x86 compatible 2.66 GHz or better Memory: 2 GB RAM Graphics: DirectX 11.0 compatible GPU with at least 2GB of VRAM DirectX: Version 11 Storage: 600 MB available space
Recommended: OS *: Windows 7 or above Processor: x64-compatible, 4-core, 3.2 GHz or better Memory: 4 GB RAM Graphics: DirectX 11.0 compatible GPU with at least 4GB of VRAM DirectX: Version 11 Storage: 600 MB available space
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