You're Nuts!Coming Q4 2026
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Behind the build.

Latest updates published by EP Games®, straight from the game’s official feed.

DemoLatest · Steam news · Sep 10

Last days of the You're Nuts! Playtest 🤖🔩

The playtest has been open for a couple of weeks now, and we've decided to keep it running through the weekend, but this Sunday, September 13, we're closing it for good.

If you've been meaning to jump in, this is your window. And if you've already played: thank you, genuinely. There's one thing we'd ask before we wrap up.

We need your feedback 🙏

The playtest itself is only half the point: the other half is hearing what you thought. So far we've had fewer responses than we hoped, and every single one makes a real difference in what we prioritice next. If you played and haven't filled in the form yet, it's right there in the Main Menu and takes just a few minutes.

Loved something? Got stuck? Found a puzzle that made no sense, or one you're still thinking about? That's exactly what we want to hear.

DemoSteam news · Aug 26

The You're Nuts! Playtest is now OPEN! 🤖🔩

Hey everyone!

The first public playtest for You're Nuts! is now OPEN! 👀

It's not a finished product, and it's not complete — we really need you to know this 🙏 — but the idea is to give you the opportunity to try the game, try the experience, and give us feedback so we can polish it into something you'll all enjoy a lot.

A feedback form is available from the Main Menu to let us know your opinions, suggestions and feelings. This is the most important part of the playtest! Without your feedback, we won't know what players really think about the game, and we won't be able to polish the experience beyond what we already believe is cool.

DemoSteam news · Mar 25

Playtest Sign-Ups Are Open

Hey everyone!

We’re thrilled to announce that the You’re Nuts! Steam Playtest sign-ups are now live!

A cozy 1–4 player co-op puzzle escape adventure. You play as sentient robots who’ve awakened inside a silent, decaying factory. Your mission: solve puzzles, scavenge parts, craft upgrades, and find the exit — all before the day ends and you’re forced back to your hub.