1.2.81
Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profiles

Latest updates published by Common Blob, straight from the game’s official feed.
Fixed CVE Fixed shader error on Haunted House Fixed incorrect ambient audio on a number of maps Improved rendering performance across the game Updated a number of shaders Updated audio profiles
Relatively small update!
• Improved AI edge cases and player detection
• Updated to Unity 6
• Removed lengthy intro screen and replaced with splash image
Just a small bug fix update this week!
• Updated Unity Framework
• Fixed bug in compilation of Outline shader
• Updated Fog shader
• Tweaked kill zones on El Mondo
• Fixed problem when returning from a game, your cursor disappeared making it impossible to do anything!
Tim Climpy is back with another set of updates!
This update is packing a lot of changes and improvements. Most of them are quality enhancements to improve the playability, but all serve to improve the experience!
This update adds a new map! Party!
A small, fast paced close combat map which takes place at 2am on a rooftop club.
• Added new Night Party map!