Tales of the Laser KnightsDemo available
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Developer news

Behind the build.

The latest from Heat Haze Games, straight from the game’s official channels.

DemoLatest · Steam news · Oct 9

New Demo Update 0.8.1: PowerSuit, New Quests & More Polish!

Hello fellow Laser Knights!

Since I'm not getting quite as much feedback on the demo lately as I'd hoped, I decided to give you even more reasons to jump back into the adventure! ːsteamhappyː

Suit up!

The PowerSuit is now available in the demo! It currently grants you one very important ability: RUNNING FASTER! 🏃💨

Of course, this is just the beginning. In the full game, the PowerSuit will get more abilities and upgrades as your adventure progresses.

Getting your hands on it isn't quite as simple as picking it up, either. There's a new little quest to complete, and you'll need to find your first Power Cells to upgrade it right away. Keep your eyes open!

Patch notesSteam news · Aug 9

Demo Update 0.8.0 – Rocks. Lots of Rocks.

Demo Version 0.8.0 is out!

This update is mostly about giving the desert planet a bit more life and variety. I’ve been adding lots of small environmental details — with a somewhat unreasonable focus on rocks. 🪨

Patch notesSteam news · Jun 12

Update 0.7.9: Dungeon Overhaul, Snappier Combat & World Polish!

Hello, adventurers!

I'm back with another packed update designed to make your journey deeper, more responsive, and visually striking. In this patch, I've focused heavily on your feedback regarding early-game exploration, combat responsiveness, and atmospheric immersion across the major zones. Being a solo developer means every bit of your feedback helps me shape the game directly, and I'm excited to show you what I've been working on!

DemoSteam news · May 16

Demo v0.7.8: Seeing Red, Clean Tech, & Pure Combat Flow

Hey space travelers! 🪐

It’s time for another update as we march closer to polishing up our core demo experience. Version 0.7.8 focuses heavily on environmental storytelling, UI cleanup, and trimming the fat from our combat visual effects so every swing of your sword feels just right.

Patch notesSteam news · May 8

Devlog 0.7.7b — UI Glow-Up, Better Questing, and Visual Polish

Version 0.7.7b is focused on one thing: making the game feel better moment-to-moment.

This update improves a lot of the interfaces players interact with constantly, adds clarity to progression and quests, and pushes the visuals further toward the atmosphere the game has been evolving into lately.

UpdateSteam news · May 1

Devlog #7: Deep Dive into the Jungle Planet

Development on the third of our five planned planets—the lush, treacherous Jungle Planet—is officially in full swing. This environment has been a blast to build, offering a vibrant contrast to the more desolate landscapes we’ve visited so far. Here’s a breakdown of what’s new in the latest build: