Update 1.0.12 - Unit Color Adjustment
Improved Unit Recognition
To improve unit recognition, we have significantly adjusted unit color schemes. Armored units now use a larger proportion of faction color, making them easier to distinguish from non-armored units.
The AI opponent’s action panel has now been integrated with the auxiliary decision panel, with additional pause and speed-up functions.
It also provides filters for non-combat actions and non-player-related actions.
You can now query relevant history records by location from the quick menu.
Other Improvements and Fixes
Damage and kills caused by skills are now also recorded in the history panel.






