Tactical AnnihilationOut now
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Developer news

Behind the build.

The latest from B.G. Game Studio, straight from the game’s official channels.

UpdateLatest · Steam news · Oct 31

Update 1.0.12 - Unit Color Adjustment

Improved Unit Recognition

To improve unit recognition, we have significantly adjusted unit color schemes. Armored units now use a larger proportion of faction color, making them easier to distinguish from non-armored units.

The AI opponent’s action panel has now been integrated with the auxiliary decision panel, with additional pause and speed-up functions.

It also provides filters for non-combat actions and non-player-related actions.

You can now query relevant history records by location from the quick menu.

Other Improvements and Fixes

Damage and kills caused by skills are now also recorded in the history panel.

Patch notesSteam news · Oct 9

Update 1.0.11 Hotfix2

Fix problem that cause splash damage not working for mega unit with Shared Experience(PS). Shared Experience now only adds experience to mega unit once now.

UpdateSteam news · Oct 3

Update 1.0.10 - Steam Workshop for Maps

Map Workshop The Community Maps feature is now live. You can browse and download community maps in-game.

directly.

You can upload your own maps to share with the community.

Other Changes In Skirmish mode, playing local maps and community maps now also grants experience for Commanders.

UpdateSteam news · Sep 27

Important Notice: Hard Achievement Unlock Issue in 1.0.9

In update 1.0.9, we introduced a new Easy difficulty for Campaign and Battle Space. To provide this difficulty option, we needed to change the internal difficulty values, which was a far-reaching change. Due to an oversight, the unlock requirements for the Hard-difficulty achievement series were relaxed, causing some players to unlock these achievements early.