Something to Drink?Out now
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Developer news

Behind the build.

Latest updates published by Adam's Games, straight from the game’s official feed.

Patch notesLatest · Steam news · Jul 20

One Week Since Launch 🍸

Hi bartenders!

It has already been a week since the release of Something to Drink? , and what an incredible time it has been! I’ve received a massive amount of comments, reviews, and feedback from all of you, and I want to say a huge thank you. It’s deeply satisfying to see so many of you finding genuine joy in my game!

Bug Fixes & Patch Highlights

You’ve sent in a ton of bug reports over the last seven days, and I hope I’ve proven my commitment by fixing a vast majority of them. Here is a quick summary of the most important fixes and improvements made during this first week:

• Translations: Fixed a huge amount of localization and translation errors across various languages.

UpdateSteam news · Jun 25

Dialogoues improvements

• Custom NPC Voices: You can now customize NPC voice styles. Choose between "Gibberish" or "8-bit Robot" audio profiles, both available in Short and Long variations.

Patch notesSteam news · May 22

Controller Support

The game now officially features Full Controller Support . You can play using Xbox, PlayStation, Nintendo Switch, Steam Deck , and other generic gamepads. All in-game UI and menus have been updated to work smoothly with a controller.

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Patch notesSteam news · May 11

Customers Improvements

• Added various dialogues with customers asked about their day

• Added customer spawning in pairs and groups of three

• Customers sometimes request a menu to choose their order

Patch notesSteam news · Apr 23

Upgrade shop

• After Day 6, the player will be able to purchase in-game upgrades using earned money. The shop menu appears right after the night panel.

• The game economy has been changed.