Another tiny update
• Added an alternative color for locks on locked spaces that is visually less distracting
• Possibly introduced new bugs that I don't know about yet

Latest updates published by PressGtoGeorge, straight from the game’s official feed.
• Added an alternative color for locks on locked spaces that is visually less distracting
• Possibly introduced new bugs that I don't know about yet
• You can now hold the lock button and drag it over tiles to lock or unlock multiple tiles quicker
• Maybe introduced new bugs that I don't know about yet
• Most achievements are progression based
• They should unlock upon entering the overworld based on your current progress
• There is one hidden achievement that's a bit silly and not related to progress in the game
• Maybe introduced new bugs but I really hope I didn't
• Locked tiles and hint tiles are now marked with a lock symbol in the corner
• New option to hide the lock symbols on locked tiles
• Changed clues for puzzle L08 such that it (hopefully) has a unique solution now
• Some minor fixes
• Likely introduced new bugs that I don't know about yet
• You can now unlock all tiles and restart the puzzle by holding the reset button for 1.5 seconds
• Fixed an issue with hints on Puzzle G11
• Fixed a rare issue with the undo function