Version 1.2.1
• Fixed a bug where defeating enemies with bleed/burn while at the same time dying to bleed/burn sent the game into a broken state where you won and lost at the same time, making you retry at 0 HP.

Latest updates published by Erlend Kirkeboe, straight from the game’s official feed.
• Fixed a bug where defeating enemies with bleed/burn while at the same time dying to bleed/burn sent the game into a broken state where you won and lost at the same time, making you retry at 0 HP.
We are incredibly proud and happy to announce that Skogdal took home 3 of the awards last evening at the official Norwegian Game Awards, celebrating Norwegian games released last year.
• Fixed a bug where sometimes a character would not correctly unlock after completing some of the last runs (works retroactively, as long as you have the achievement to the run completed).
• Added a visual clue to the final run on the map.