Project AfterfallEarly Access
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Developer news

Behind the build.

Latest updates published by MuHa Games, straight from the game’s official feed.

UpdateLatest · Steam news · Aug 6

Update 8: Project Afterfall Initialised! Co-op & More - Live Now!

The Council has deliberated and concluded that a rebranding campaign will improve the Project's long-term sustainability and future prospects. As a result, Project Thea is now known as Project Afterfall!

Alongside the new name comes our biggest update yet. The long-awaited Co-op Mode is now active, allowing up to two players to join forces and explore the Wastelands together.

The newly rebranded Project Afterfall also introduces a complete overhaul of the city defence mechanics, making battles both more engaging and much easier to understand. Finally, your 'trusted' companion, the A.I. has found its voice! The NPC is now fully voiced throughout the main questline - by one of our own developers, no less. It's certainly been an unexpected (and rather fun) new challenge for our tiny team.

Patch notesSteam news · Jun 30

Update 7 Patch 1

Patch Notes

Zenobius event - The Lab POI was causing a crash.

Trading people - Trading characters via event traders was causing a crash.

Skill Challenge - Entering a challenge too quickly after a previous one caused a crash.

Sorry for the inconvenience, and thanks for the bug reports!

UpdateSteam news · Jun 25

UPDATE 7 - Almost Together

Twin Time! - testing the final stages for the co-op mode.

Right-click the game on Steam → Properties → Betas → choose the branch: coop_ea

DemoSteam news · Mar 31

Update #4 Out Now + Demo Update included!

UPDATE 4: Time for Some Food Therapy

But, back to the update: our people’s mental health has been largely ignored by the powers that be – until now!

Update 4 introduces the Morale system, alongside a full rework of Food mechanics. These now work hand in hand, so you really shouldn’t ignore those sad faces anymore.