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Developer news

Behind the build.

The latest from Everyone is Solid, straight from the game’s official channels.

Patch notesLatest · Steam news · Oct 17

Beta Update - 17.10.2026

It's been a month without updates to the release branch. We are about to change that. REL.1.2.0rc4 is available to test in the _beta branch. It should be stable, and it will use your regular save file. (_dev branch creates a separate save file).

The update is rather boring. Andrew did a great job improving performance during level (by more than 20% on my machine). There are a ton of smaller fixes, design and wording changes (not all of them are mentioned in the patch notes), but, overall, this update doesn't add any new toys to play with. There are some new toys in the _dev branch if you are after that. if you completed Depth-3 then you might occasionally see a piece with placeholder art. That's intended. I left some "work in progress" assets enabled, but only for people who completed Depth-3. And there shouldn't be too many. Honestly, I don't remember.

Patch notesSteam news · Sep 27

Dev Update - 27.09.2026

This is a _dev-only update, mostly for accountability and to mark the end of the week.

I'm about 40/120 on the new content in the _dev branch (see here). There are no new Cores yet, but the new nodes and items feel fresh and fun to use. Aspects not as much, but we'll get there.

UpdateSteam news · Sep 16

New Content for testing in the _dev branch

This will be an unusual post targeted at our "core" players (whatever this means). I've started working on new content in the _dev branch and some of it is available to test. To make testing easier, the _dev branch now uses a separate save file, so you can freely jump between branches without worrying about corrupting your original save (the save will be copied automatically). Just as a reminder, you can switch to the _dev branch by going to Steam Library -> NET.CRAWL (right click) -> Properties -> Betas -> _dev.

Patch notesSteam news · Sep 16

Hotfix - 16.09.2026

Two microscopic updates to the release branch with bugfixes. New content in the _dev branch. See the post above.

- 16.09.2026

Fixed

- Ice-9(core): Firewall visual update; - Linda: crash on Mac when entering a zoomed-in view;

Patch notesSteam news · Sep 10

Update - 10.09.2026

Smallish update with a couple of fixes ahead of a sale and Steam programming fest. I had to nerf RC car+ (public removed). Sorry about that.

ReleaseSteam news · Sep 5

1.1 Update: No More Missing Deadlines

When we were preparing the game for the 1.0 release, attempts were made to bring the gallery screen into some kind of order. One obvious criteria for being "in order" was having the very last row of each section fully filled.