Developer newsBehind the build.
The latest from Giant Grey, straight from the game’s official channels.
ReleaseLatest · Steam news · Apr 30
Hi folks,
Crazy, it's been a year since we released MarZ. A good occasion to let you hear from us again and to say THANK YOU!
MarZ Anniversary
How time flies. Our game has been available on Steam for over one year now. As you can imagine, the 4th of April 2019 was a super exciting day for us. We had worked towards this moment for over four years and really hoped if it would pay off. Today we can say we were rewarded.
The game did pretty well, especially for a small indie studio without any publisher. (Some of you might know that we run a two person family business, working as husband and wife team, - we should probably say two and a half as our little daughter was born this year.)
Since the release MarZ was featured several times on Steam and it was in the top 20 best selling games on Steam April 2019. This was of course achieved thanks to all of you who have supported us. You can’t imagine how nice it is to see that you people are enjoying the game we made. Thank you so much. We are really overjoyed to have you players on board.
If you want to make us even happier tell your friends. We are sure there are many others out there who don’t know MarZ and would love to play it.
EventSteam news · Sep 20
Hello Community!
We've been at this years gamescom presenting MarZ at the amazing Indie Arena Booth. Thanks to those great guys we've had the opportunity to showcase our game on a very cool arcade booth.
Patch notesSteam news · Jun 21
We’re happy to announce a new MarZ update which adds two new features you guys have asked for. Introducing: Overlapping energy hubs and no disappearing corpses! \o/
Patch notesSteam news · May 15
Hello dear community.
We have pushed a new patch which fixes some smaller bugs.
Please make sure to update the game via your Steam client.
Following the full changelog since release day for those who didn't notice all other patches we've already pushed out.
Patch notesSteam news · Apr 10
Hello dear community,
We're nearing the end of our launch week and we want to thank you all so much for your support and for playing our game. It's fabulous to see what a great start MarZ has made and what we've achieved as a wife and husband team. The release was very exciting and exhausting at the same time, but we couldn't be happier now.
Thank! You! So! Much!
It's great to see that you are enjoying our game as much as we did making it.
It's awesome that the workshop is already growing very well and offers some very nice and creative maps to you to play.
As game development is quite complex and we gained hundreds of new players, some bugs appeared as well. Please bear with us that as a team of two it's nearly impossible to test every single aspect of a game. We worked really hard during this week to push several patches out which fixed the critical bugs. So please make sure to update the game via your Steam client.