Developer newsBehind the build.
Latest updates published by Giant Grey, straight from the game’s official feed.
ReleaseLatest · Steam news · Apr 30
Hi folks,
Crazy, it's been a year since we released MarZ. A good occasion to let you hear from us again and to say THANK YOU!
MarZ Anniversary
How time flies. Our game has been available on Steam for over one year now. As you can imagine, the 4th of April 2019 was a super exciting day for us. We had worked towards this moment for over four years and really hoped if it would pay off. Today we can say we were rewarded.
The game did pretty well, especially for a small indie studio without any publisher.
EventSteam news · Sep 20
Hello Community!
We've been at this years gamescom presenting MarZ at the amazing Indie Arena Booth. Thanks to those great guys we've had the opportunity to showcase our game on a very cool arcade booth.
Patch notesSteam news · Jun 21
We’re happy to announce a new MarZ update which adds two new features you guys have asked for. Introducing: Overlapping energy hubs and no disappearing corpses! \o/
Patch notesSteam news · May 15
Hello dear community.
We have pushed a new patch which fixes some smaller bugs.
Please make sure to update the game via your Steam client.
Following the full changelog since release day for those who didn't notice all other patches we've already pushed out.
Patch notesSteam news · Apr 10
Hello dear community,
We're nearing the end of our launch week and we want to thank you all so much for your support and for playing our game. It's fabulous to see what a great start MarZ has made and what we've achieved as a wife and husband team. The release was very exciting and exhausting at the same time, but we couldn't be happier now.
Thank! You! So! Much!
It's great to see that you are enjoying our game as much as we did making it.
It's awesome that the workshop is already growing very well and offers some very nice and creative maps to you to play.
As game development is quite complex and we gained hundreds of new players, some bugs appeared as well.