Junklands Progress Update #3
Hello Junkland scavengers,
Finally getting around to post about Junklands updates! A lot of the games functionality and systems are on the way and I have been improving/polishing existing ones.
Added more unlockable moves and special timing attacks for combat. As seen in earlier videos and posts you can time a perfect block against projectiles to reflect them back at enemies. In addition, we now have the ability to parry (perfect block against melee attacks) to stun enemies for those close range encounters. Then a perfectly time dodging will be rewarded with a shield stamina recovery bonus.




