JunklandsComing soon
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Developer news

Behind the build.

Latest updates published by Deadleaf Games, straight from the game’s official feed.

UpdateLatest · Steam news · Feb 14

Junklands Progress Update #3

Hello Junkland scavengers,

Finally getting around to post about Junklands updates! A lot of the games functionality and systems are on the way and I have been improving/polishing existing ones.

Added more unlockable moves and special timing attacks for combat. As seen in earlier videos and posts you can time a perfect block against projectiles to reflect them back at enemies. In addition, we now have the ability to parry (perfect block against melee attacks) to stun enemies for those close range encounters. Then a perfectly time dodging will be rewarded with a shield stamina recovery bonus.

EventSteam news · Dec 12

Junklands is part of TGAGWCAGA 2024!

We’re thrilled to announce that Junklands will be featured in TGAGWCAGA 2024—The Game Awards for Games Who Can't Afford the Game Awards! This one-of-a-kind indie showcase is streaming this Friday, December 13th!

UpdateSteam news · Sep 25

Junklands Progress Update #2

Howdy! Just dropping in to let you all know game is progressing well! We've been hard at work focusing on the Whitemire area! You'll need to drain the swamp of its diluted water and pump fresh water to forge a path forward.

EventSteam news · Mar 3

Junklands Update & Metroidvania Fusion Event

Hi all!

Just wanted to give an update on Junklands!

We're in full swing with level design at the moment and got some new traversal mechanics being created. We're currently working on having a Zipline , Corner Hook Swing and Vertical Jolt that will make traversing the world a lot more fun!