HyperCore : Rhythm Bullet HellOut now
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Latest updates published by Gameinaframe, straight from the game’s official feed.

UpdateLatest · Steam news · Sep 4

September - October Roadmap

Hypercore: Rhythm Bullet Hell Roadmap - September/October

Hi everyone ! Quality of Life & Features

• Game Over Leaderboards: Putting your final scores and rank right on the results screen so you don't have to hunt for them.

• UI Overhauls: Redesigning both the Settings and Leaderboards UI to be way cleaner and easier to navigate.

• Better Leaderboard Filtering: Adding quick toggles for Global, Friends, and Surrounding scores, plus smarter overall sorting.

• Player Profiles & Stats: PPScore, custom Player Profile UI, Run Rankings, and letting you inspect other players' stats.

Patch notesSteam news · Sep 4

Hotfix

Build 202694

Ranked: Overhauled Infinite Mode speed/duration scaling. Have a taste of what will come next once reaching segment 100!

Achievements: Fixed issues with Too Cool For School, Debugging, Stepmania, and Happily Never After.

Gameplay: Reduced laser shutdown duration for snappier feedback.

Patch notesSteam news · Aug 21

Hotfix

A Storm is Coming: Aligned Story data with Ranked mode and rebalanced the Intermediate beatmap.

Medicated: Softened overall difficulty in the Prologue and smoothed out an intense section in Ranked Intermediate.

UI: Updated the description for Precision Mode to better reflect its function.

Patch notesSteam news · Aug 19

Hotfix

Patch Notes

Skirmish Prologue: Fixed laser behavior and reduced lanes count to increase breathing room. also balanced dificulty to make up for new laser behaviour.

Patch notesSteam news · Aug 19

HOTFIX

Story Progression: Boss02 (My Hysteria) to Glitch01 (Skirmish Rail) transition is now forced, before it was required to track back, which wasnt clear enough

Patch notesSteam news · Aug 19

hotfix build: 20261908

Fixes & Improvements

Cold Hours (Cryo 2): Fixed a beatmap corruption softlock in Intermediate difficulty (Ranked & Story).

Story Mode: Restored lane consistency across all campaign stages.