Heroes SuckOut now
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Developer news

Behind the build.

The latest from Dawning Light, straight from the game’s official channels.

Patch notesLatest · Steam news · Sep 22

Patch Notes: 1.1

Beating Chapter 4 now rolls the credits, the Abyss stops pretending it has a floor, and Heroes Suck now runs natively on Linux. Here's what's new.

New

• Clearing Chapter 4 now rolls the credits. Finish its last stage and they play over the main menu art, title theme and all, with a Skip button if you'd rather get straight to your rewards. A short thank-you follows, then it's back to the dungeon. It happens once per save.

• The Abyss no longer stops at five floors. Clear the deepest one you've reached and the next one opens up, on and on. Heroes get a level stronger for a long stretch before topping out, but there's no bottom to how deep you can go.

Patch notesSteam news · Sep 18

Patch Notes: 1.0.5

A small hotfix, shipped between dungeon shifts.

New

• Added a one-time Steam review prompt after Chapter 2. Rout Kaelviir's second act and the next time you're back in town, we'll ask, kindly and just the once, whether you'd leave an honest review on Steam. It's just one dev running this whole dungeon, so it genuinely helps. No loot bribes, no pressure, just an honest ask.

UpdateSteam news · Sep 17

1.1: Endless mode and leaderboards are coming

I wanted to let you all know Heroes Suck is going live-service. The game as it stands today is just the beginning.

First up, 1.1: endless challenge stages, a leaderboard where you can battle for the #1 spot, and exclusive Discord roles for whoever climbs it.

Patch notesSteam news · Sep 17

Patch Notes: 1.0.4

A window to read patch notes like this one, plus a couple of fixes worth knowing about.

New

• Added a Patch Notes window to the main menu. Read up on past updates any time, and get a one-time notice the first time you launch after a new version drops, like a herald riding into town with the week's news, minus the horse.

Patch notesSteam news · Sep 16

Patch Notes: 1.0.3

A small balance and quality-of-life patch.

Balance

• Reduced the Wall Crusher's cooldown from 8 seconds to 7 seconds, with its final upgrade tier rebalanced to match.

Patch notesSteam news · Sep 15

Patch Notes: 1.0.2

A small hotfix for a couple of Wall Crusher issues found right after launch.

Bug fixes

• Fixed a Wall Crusher on the edge of the dungeon preventing stages from starting. A Wall Crusher pushing toward an outer row or column made the Battle button do nothing for both story and challenge stages. Stages now start normally, and those Wall Crushers work as usual.