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Developer news

Behind the build.

Latest updates published by Team Tapas, straight from the game’s official feed.

Patch notesLatest · Steam news · Sep 10

Patch Notes 1.0.4

Greetings from Team Tapas!

We have fixed additional sound and visual issues and improved the presentation of certain areas and objects.

Sound and Visual Improvements

• Improved an issue in Epilogue 2 where the death sounds of some Normal Monsters would not play correctly or could sound unnatural.

• Fixed issues where some character and weapon effects were not displayed correctly or appeared unnatural.

• Improved the animations when approaching and obtaining Crafted Artifacts in Epilogue 2.

• Improved lighting and visual presentation in certain story sequences, including the ending of Epilogue 2.

Patch notesSteam news · Sep 2

Patch Notes 1.0.2 (Hotfix)

Greetings from Team Tapas!

We’ve released a hotfix to address several additional issues we’ve identified.

Patch Notes 1.0.2

• Fixed several visual-related issues occurring during combat and story sequences.

Patch notesSteam news · Aug 31

Patch Notes 1.0.1 (hotfix)

Greetings from Team Tapas!

Over the weekend, we have been looking into the bugs reported since launch, including the level reset issue where people were losing their upgrade points. We sincerely apologize for the delay in our response, especially regarding this bug, as identifying the cause took longer than expected.

ReleaseSteam news · Aug 24

Garden of Witches 0.10.0 Pre-Launch Beta Test Announcement

Greetings from Team Tapas!

We’d like to start off by thanking each and every one of you who has continued to play and support Garden of Witches until now.

Ahead of our official 1.0 launch scheduled for August 28, we will be holding a beta test (version 0.10.0) so that we can gather your feedback on the upcoming release.