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Developer news

Behind the build.

Latest updates published by Sigil Games, straight from the game’s official feed.

Patch notesLatest · Steam news · Sep 2

Patch v.1.0.4f

- You can now teleport to the Wardens' Crucible from the map menu. - Added an equipment configuration point next to the final boss. - The final boss now has more prominent telegraphs for melee attacks. Additionally, his HP, stun power, hitboxes, and attack timings were slightly adjusted. - More Runes should now count for the purposes of Elementalist and Spiritualist achievements. - Versatility Rune: cooldown reduced 1.5s -> 1s. - Fixed Dash input buffering lingering for too long. - Fixed graphical issues on certain devices. - Various bug fixes.

Thank you for your bug reports and the huge support! I can't reply to every post and comment, but I try to read all your feedback and address the issues as soon as possible.

Patch notesSteam news · Aug 31

Patch v.1.0.3c

- Sanctite drops from enemies were increased across the board. - Trial menus now tell about the trial abandon/restart feature. - The Trial of Aspiration in Shimmering Caverns received multiple adjustments that should make it more fair. While the final difficulty was doable even without any upgrades, this one was disproportionately harder compared to the other trials. - Fixed an issue with wall jump triggering when wall climb should have triggered instead. - Achievement stats now sync more often and more consistently.

Patch notesSteam news · Aug 30

Patch v.1.0.2b

- Fixed a bug where the player could get locked out of getting Crystalline Resonator. Existing saves in this state should be also fixed. - Fixed the Fury: Devastation Mastery failing to cause damage. - Fixed Apotheosis failing to trigger some effects on entering Furious Surge. - Increased Sanctite drops from undead enemies in the Coast of the First Heroes - A few map openings leading to important areas are now slightly more prominent. - Removed delays in interactive tutorials for Block and Dash.

Regarding Steam Deck performance

Currently Divinum runs on Deck via Proton. Recent testing has shown that a Linux build can achieve more than double of the current performance, but I need more time to ensure that it works without issues — please wait for an update in the following few days.

Patch notesSteam news · Aug 29

Patch v.1.0.1a - Various fixes and adjustments

- Fixed the Reflection achievement being impossible to obtain. - The Crucible completion indicator should now never get reset. - Fixed the Wrath rune being able to destroy walls in an unintended way. - Fixed a few cases where the ambient audio was not playing. - Music should now play during all Trials of Aspiration. - Fixed a few cases of Fjor getting stuck in a platform or being able to climb outside of level bounds. - Mouse cursor should now be unable to go outside the game window. - Fixed some enemies' HP and stun resistance being slightly higher than intended under certain conditions.

Patch notesSteam news · Aug 29

Hotfix v.1.0.0f - important fixes

- Fixed a bug where Fjor could get stuck in the air after attacking immediately after falling off a platform. - Big fixes for Sanctite performance. - Minor overall performance improvements. - Fixed certain cases where walls could be destroyed from the wrong side.