Description
A PvP multiplayer zombie shooter. 2 game modes. 8 classes. One of you's already infected. You just don't know which one yet. Barricade, escape, retaliate.. Do what you must to survive and lead the scoreboard, but who can you truly trust? Because one bite turns you and the wrong turn bites you.
One of you is already infected. You just don't know which one yet.
Disbond is a round-based multiplayer zombie shooter with a diverse range of maps.
Everybody starts the round as a human. Twenty seconds in, one of them turns.
Everyone who gets bitten turns next. So the longer the round runs, the fewer of you there are and the more of them. Two Game Modes
Survival
Humans team up and barricade against the zombies. Or break off from the group to survive solo or grenade plant them. Kill what comes and hold out until the round is over.
Escape
Humans run for an objective at the far end of the map clearing obstacles, fighting through zombies, and holding key points along the way. Eight Playable Classes
Humans
Gunman: Extra shooting damage and and ultimate that gives you an exclusive grenade launcher.
Grenade Planter: Extra movement speed while knife is equipped, less fall damage while knife is equipped. Your ultimate allows you to dash.
Architect: Props are 50% cheaper. Your ultimate enables you to place traps or disguise yourself as a prop.
Exploder: You start the round with 4 grenades (instead of 1). Your grenades deal 50% extra damage. Your ultimate gives you 20 second sprint.
Zombies
Crawler: 2500 HP. Runs 10% faster than other zombies, jumps 1.5x higher and the ultimate allows him to dash.
Smasher: 4000 HP. Experiences less knockback while being shot. His ultimate allows him to charge at the humans.
Screecher: 2500 HP. His ultimate blinds everybody looking at him for 5 seconds.
Demon: 3500 HP. Has double jump and his ultimate allows him to disguise himself as a survivor for 10 seconds, or "cheat death" becoming invisible right as he is about to die.
Buy, Build, Barricade
Press B: Humans buy weapons. Zombies can't. Every gun in your hands was paid for with a kill.
Handguns: 9mm Pistol, Compact Pistol, Heavy Pistol, Revolver
SMGs: 9mm SMG, .45 SMG, and Dual SMGs
Shotguns: Pump Shotgun and Double Barrel
Rifles: Assault Rifle, Battle Rifle, Machine Gun, Sniper Rifle, Heavy Sniper
Flamethrower
High explosive Grenade
Freezing Grenade
Anti-Gravity Grenade
Press N: Both sides buy and spawn physics props. Humans stack them into barricades.
