Level 2 Just Got Scarier! | Playtest 0.1.8
This update adds three difficulty options, new perks, and an opening story. We’ve also rebalanced the game and reworked Level 2 to make it scarier.
Here’s what’s new:

Latest updates published by ECHOFALL GAMES, straight from the game’s official feed.
This update adds three difficulty options, new perks, and an opening story. We’ve also rebalanced the game and reworked Level 2 to make it scarier.
Here’s what’s new:
We put DEEPWARD's Steam page up on July 5. Now we're at 10k+ wishlists and 1k+ followers, so we made a special spider video to celebrate. Thanks to everyone who's wishlisted the game or followed along!
In DEEPWARD, you don't just switch weapons during a fight. You switch between three characters. So how do you get that across in a single picture, especially one you'll often see as a tiny thumbnail on Steam?
DEEPWARD did not begin with its current atmosphere, detailed environments, or fast-paced combat. It started as a small prototype built to answer one important question: was it fun to fight while pushing deeper and deeper into a cursed mansion?
More than 1,000 players have now registered for the DEEPWARD Steam Playtest. Thank you to everyone who has joined so far!
We’ve already received some very useful feedback from players, and it has helped us identify several things we want to improve. However, with more than 1,000 players registered, we would still love to hear from more of you before this testing phase ends.
We’re taking you behind the scenes of DEEPWARD.
Watch one of our hero lineup concepts evolve from an early sketch into finished artwork in this short timelapse.