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Developer news

Behind the build.

Latest updates published by Doctor Shinobi, straight from the game’s official feed.

DemoLatest · Steam news · Sep 18

Dead Watch progress update #4

Hey everyone! It's been several months since the last public dev update. Chapter 2 is almost done, so it's a good time to make another update. Let's go over some of the major stuff that happened since May.

Chapter 2 content complete + playtesting begun

Over the past 4 months I've worked on implementing all of the content for the 2nd chapter. This includes the entire spaceship area, puzzles, main story routes, side quest and the next Ashmedai quest.

Earlier this month I finished implementing the content and have shifted to fixing bugs in preparation for the internal playtesting.

The chapter so far went through several rounds of playtesting by a friend of mine. He found so many bugs and issues that I've been busy fixing them all last weekːsteamsadː. After I'm done fixing these issues, I'll send a build to a couple more playtesters to gather feedback before moving on to chapter 3.

UpdateSteam news · May 19

A click bait title

An introduction subtitle that warmly welcomes the reader

Hello everyone! It's time for your quarterly proctological inspection Outcore/Dead Watch update! YAY

Patch notesSteam news · May 1

Demo hotfix - May 1st

Fixed achievements not being unlocked because the game was trying to unlock the full game's achievements instead of the demo ones ːsteamfacepalmː.

Patch notesSteam news · Mar 31

Polish & Dutch added to the demo

• Added Dutch & Polish translations

• Fixed bugs

• Introduced other bugs

• Optimized doors to properly prevent objects behind them from being rendered. This should improve performance when doors are visible on the screen