Demo hotfix is live, and here's what your feedback changed
The first tester bug report came in within a day of the demo going up: someone bought a door into an unfinished room, found an open window with no collision, and dropped to the bottom of the map. That's what a demo is for, and it's fixed. Build 3 is live on Steam right now. Below that is everything the rest of your feedback changed, which is in testing for the next demo update.
## Live now: demo build 3
- Unfinished rooms are sealed in the demo. The door still shows a prompt; it reads SEALED in red instead of a price.
- A safety net under the map. Fall out of the world and you're stood back up at spawn.
- The real holes are fixed. It wasn't a window: a ward behind the jumpscare hall had floor tiles with no collision, and the courtyard fences by spawn had none at all. Both patched.



