Patch Notes, 1.0.10
**Fixes in this patch:** • Improved Dagon and Sunken Field visual effects. • Fixed dead-enemy visual glitches and oversized death effects. • Improved Watcher boss attacks, targeting, movement, and pathfinding.










What players love
Players point first at the studio: a small team that kept reworking upgrades, adding floors, items and rituals and fixing what was reported through its Early Access years, and reviewers say it shows. They praise the shooting in a Lovecraftian roguelite they place next to Diablo for its look, the co-op descents for up to four, an art style they call charming and the atmosphere of Innsmouth.
Players praiseStudio & updatesCombatCo-opDifficultyArt & atmosphere
By The Fine Arc
1923. You owe a gangster money. The answer is buried beneath Devil Reef — if the horrors lurking in the dark don’t claim your mind first. A Lovecraftian co-op roguelite for 1–4 players where your sanity is the real final boss.
**Fixes in this patch:** • Improved Dagon and Sunken Field visual effects. • Fixed dead-enemy visual glitches and oversized death effects. • Improved Watcher boss attacks, targeting, movement, and pathfinding.
1923. You owe a gangster money. The answer is buried beneath Devil Reef — if the horrors lurking in the dark don’t claim your mind first. A Lovecraftian co-op roguelite for 1–4 players where your sanity is the real final boss.
The Fine Arc's news lands here. Follow Cthulhu's Reach: Devil Reef without hunting through feeds.
Read the devlog ↗English
Minimum: OS: Windows 10 Processor: Intel i7 8th gen Memory: 8 GB RAM Graphics: Nvidia Geforce GTX 1070 DirectX: Version 11 Network: Broadband Internet connection Storage: 1 GB available space
Recommended: OS: Windows 11 Processor: Intel i7 9th gen Memory: 8 GB RAM Graphics: Nvidia Geforce GTX 2070 DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space
Weekly Drop
One email with the games, demos and playtests worth your time. No noise.