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Behind the build.

The latest from Björn Michalski, straight from the game’s official channels.

Patch notesLatest · Steam news · Sep 23

23rd of September Minor Update

Hey everyone,

today I'm releasing a small patch to address inconsistencies in the way movement modes work. Up until now, several ships, especially smaller ones, have been much more agile when using modern control mode as well as the "click-to-align" feature. These outliers have been reigned in, with all ships now rotating with a speed more similar to that of advanced mode. This change should make many small ships more easily controllable when in modern or CTA mode, but will also make some larger ships slightly less agile (in these modes) than they were before.

I've also released the Catharage Supporter Pack for those of you who want to go above and beyond! It does not include any game content but instead a folder with some behind-the-scenes bits and bobs that you may find interesting.

Patch notesSteam news · Sep 1

1st of September Balancing Patch

Hello everyone,

soon I will be uploading a balancing patch, intended to target some of the less popular ships and provide them with opportunities for buildcrafting and specialization. Smaller ships and those with a single weapon slot in particular are difficult to gain significant power with, so I have added native set bonuses to 8 ships:

Patch notesSteam news · Aug 6

6th of August Minor Update

Hey,

while today's update is largely bugfixing-focused I want to call out some small additional changes and content additions that are coming with it:

Patch notesSteam news · Jul 20

New Update: The Cycle

Hello everyone,

today I am releasing the latest update to the game titled The Cycle. This patch brings the first localization, a new gamemode as well as numerous bugfixes and small changes.

UpdateSteam news · May 8

New Major Update - Covenant

Hey everyone,

last announcement I teased that work was being done on a new feature - now it's here: Online Coop is coming to Catharage with the Covenant update!

Patch notesSteam news · Mar 23

New UI Options and one more thing...

Hey there!

I've just uploaded a new build containing UI features that have been in internal testing for a while, all regarding the behaviour of targeting icons on the HUD. The new menu, titled "tgt icon options", contains the following items: