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Behind the build.

The latest from Deidre Reay Studios LLC, straight from the game’s official channels.

Patch notesLatest · Steam news · Mar 14

Carth 0.2.0b Spring Is Here

Carth 0.2.0b First off we want to wish the new Carthians joining us in 2025 some great adventures, and thank you for giving our small indie game a chance. For you old adventurers thank you from the bottom of our hearts for your continued support, bug reports, and standing by us this past half a year.

What does this Patch Bring? ~Good Bye winter and hello spring! ~Changed the starting dates from away from winter (no more snow) ~UI changes in starting menu ~UI changes to options menu ~UI changes in character creation scene ~UI changes in character inventory ~UI changes in dialogue layout ~Fixed bug with using numbers to select dialogue option ~Fixed multiple quest bugs causing quests to not complete (Lady Schoun, Ladriel, and Tha area quests) ~Map Work ~New snow covered areas added in high elevation ~Post FX work (changing of seasons needed adjustments to overall Post FX) ~New enemy spawners added to Tha Forest Area ~New animal spawners added to Tha Forest Area ~New dozens of trails and roadways added through Mainland ~Fixed multiple spelling and grammar mistakes in quests, item names, and descriptions ~Adjustment to lighting and volumetric lighting on main map

Patch notesSteam news · Dec 20

Carth 0.2.0a Winter Update

Carth 0.2.0a We want to thank all of you for the support during the year. As a very small 2 man team Carth has slowly moved forward since release. We are proud of the progress of Carth and look forward to continued development into 2025. This winter update bring with it so much needed bug fixes, and new content for you all to enjoy. Thank you again and happy holidays to you all.

What does this Patch Bring? ~Winter is here. ~Players will begin new games 1 day before winter starts. So enjoy a final day of fall before the cold ~Tons of new paths, and roadways ~Ground texture adjustments ~New quests ~New Enemies ~New Enemy Spawners near Tha Woodlands ~New rock formations around Tha Woodlands ~Vegetation Biomes added ~Adjusted snow levels during winter ~Dozens of spelling errors fixed ~Fixed multitude of issues with quests ~UI adjustments ~Fixed multiple bugs with Farming System ~Small changes and tweaks ~Ram optimization changes

UpdateSteam news · Nov 2

Carth 0.1.7c is Now Live

This update brings utilization of many more of the skills in game with behind the scenes rolls. We are excited now that harvesting, mining, wood cutting and other skills are actually being used. Random rolls taking into account the players correct skills will result in better loot drops. Luck skill has been brought into consideration around the game and more will come as we continue development. We also tackled many small bugs that the community reported. We hope you all have a great Halloween and end of fall season. Thank you all as always.

What does this Patch Bring? ~Major overhaul in skills utilization ~Correctly using specific skills in situations ~Behind the scenes rolls taking into account specific skills ~Fixed dozens of dialogue issues ~Fixed 5 broken quest lines ~Began to address issues with gear upon reload ~New enemy spawners ~100's of new GPU rocks placed around sea, beaches, and Clincolt Mountains ~Began work of Tha'in Forest Biome ~Began work of Clincolt Mountains Biome ~Continued optimization of main map and mesh combining ~New paths places around Tha ~Map Work

Patch notesSteam news · Oct 7

Carth 0.1.7b

There were a few major bugs that were hiding out in our code that got addressed this patch. Thank you to our community members for finding these and letting us know. Without your support none of this would be possible.

Patch notesSteam news · Sep 23

Carth 0.1.7a

We had a bit longer between patches this time. Had a lot of normal life things happening for our development team and so we held back an extra week before release. Check out the list below and hope you are excited.

UpdateSteam news · Sep 8

Carth 0.1.6d

This past week we tackled a lot of bugs reported by the community (thank you all). On top of that we returned to polishing the game, and normal development. We have added new tiered enemies around Wolfingan and Daershire bringing new spells, and dangers as you explore. Thank you all for the continued support and stay tuned as in the next few weeks will bring with it new major game features!

What does this Patch Bring? Carth 0.1.6d