Bloody Hell HotelComing 2027
← Game overview
Developer news

Behind the build.

The latest from Unfold Games, straight from the game’s official channels.

TrailerLatest · Steam news · Oct 21

New Trailer & 2027 Confirmed

Greetings, fellow Vampires!

Our new gameplay trailer is here, and with it, confirmation that Bloody Hell Hotel is coming in 2027. I know that after all these years of waiting, a delay will be super disappointing - I think it's more than fair, and I'd like to explain exactly what led to this decision.

But first, I encourage you to simply enjoy the trailer! We took a pretty...ehm, unconventional approach with the audio - I don't think you've heard anything quite like it in a game trailer before. Almost all of the footage is pure gameplay (often sped up to match the "music"), with a few in-engine montages to show off furnishing and coffin upgrades.

UpdateSteam news · Oct 5

Combat

Greetings, fellow Vampires!

We've been tweaking the combat system, which involves melee + 45 skill-based attacks per class (if you count all skill upgrades), improved enemy behaviors, and plenty of other changes designed to make fighting your way through the dungeons feel bloody awesome.

UpdateSteam news · Aug 3

Gibberish

▶ Watch the video ↗

Greetings, fellow Vampires!

Lately, we've been spending a lot of time in the recording studio with an incredible cast of voice actors (known for their work for DreamWorks, Disney). While talking about each voice would be interesting enough, today we'll delve deeper into the language guests will speak.

UpdateSteam news · Jun 14

Dungeons Sneak Peek

Greetings, fellow Vampires!

We've been hard at work on the most challenging system in the game: procedurally generated dungeons. Our goal from the very beginning was to avoid the feeling of "procedural nonsense" - endless random rooms stitched together without purpose. We wanted dungeons that feel hand-crafted, while still offering the replayability and unpredictability that procedural generation makes possible. It's taken years to get this right, and we're finally at a point where we're proud of the results.

UpdateSteam news · Apr 30

Character Progression

Greetings, fellow Vampires!

Happy to report that the last few months have been our most productive yet. We’ve made major progress on the dungeons - one of the most complex systems in the game. We’ll be taking you on a full tour in the next update. Today, we’re focusing on character progression.

UpdateSteam news · Feb 2

Trains

Greetings, fellow Vampires!

While we’ve been buried in the kind of work that doesn’t screenshot well (those bloody 1s and 0s), we figured a small update is better than total silence. Today, we’re talking about the Train Station.