Developer newsBehind the build.
Latest updates published by BitCake Studio, straight from the game’s official feed.
Patch notesLatest · Steam news · Sep 17
What's New
The Zone speaks to us. Every map just picked up more personality. This is an update to improve gameplay and prepare The Zone for what is to come.
• Twilight Dam - Arches scattered across the map now fully reset your Impulse Gear. Chain them right, and you never touch the ground.
• City of Sands - A hurricane rolls through and juices your jump while it's active. Ride it or get out of its way.
• Diamantina - Explosive barrels are live. Shoot them near enemies, not near yourself.
Patch notesSteam news · Aug 20
Small update, real fixes. The Zone's getting a few new voices, Bow and Arrow finally looks as good as it feels, and Twilight Dam got the balance pass it needed.
Patch notesSteam news · Jul 16
Hey Loners,
Uninvited Guests brought twelve new faces into the Zone. This patch is us making sure they look and move the way they're supposed to. Small one, mostly polish, all of it in service of the new list.
UpdateSteam news · Jun 25
Hey Loners!
We know what you've been telling us. Two years of "more enemies would be nice." We heard it the first time. We just wanted to make sure they were worth meeting before we let them in.
Patch notesSteam news · Jun 4
Hey Loners!
New update is here with another round of visual polish, audio improvements, and bug fixes.
First and most important news:
Patch notesSteam news · May 8
Hey Loners,
This minor update brings another round of polish to the Zone, with new visual feedbacks for the objectives, extra effects on Octavio’s attacks, more missing combat audio, and a few practical fixes.