Alpha NomosOut now
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Behind the build.

The latest from RibCage Games, straight from the game’s official channels.

Patch notesLatest · Steam news · Oct 30

Alpha Nomos – Patch Notes v1.0.0005

This patch reworks weapon move unlocks, tones down some SaXword moves, and fixes a batch of combat, enemy and level bugs.

New

• Added a Credits option to the start menu.

Changes & Balance

• Reworked which weapon moves are unlocked from the start, and the requirements for unlocking the rest, so new moves open up at a smoother pace.

• SaXword: adjusted some combos that could be performed faster than intended.

• SaXword: reduced the damage of some aerial moves.

• Salvaging items now uses a hold input.

ReleaseSteam news · Oct 12

Alpha Nomos Is OUT NOW 🎉🎶

After months of work, Alpha Nomos is finally out and we couldn't be happier to share it with you.

Join Cello and her friends as they explore a ruined world, fight murderous puppets and uncover the mystery of the force known as music.

DemoSteam news · Oct 11

🎉 We Just Hit 20,000 Wishlists 🎉

When we started building Alpha Nomos we were a small team with a big idea: rhythm shouldn’t be a side mechanic, it should be the whole fight. Seeing 20,000 of you get behind that idea means more than we can put into words. Thank you to everyone who wishlisted, played the demo, shared the game, left feedback or hung out with us on Discord. You helped shape this game.